|Combo||Golden Boots||Ace kicks the opponent.|
|Dash Physical||Grab the Cash and Run||Ace runs at high speed with a trail of dollars following him. He cannot be stopped until he is done running.|
|Air Phys.||Incredibly Expensive Jetpack||Ace puts on a jetpack that burns foes when they touch the rockets. This attack's direction can be controlled.|
|Duck Phys.||Bill Payment||Ace plants a piggy bank on the ground. After a while, the piggy bank will glow and the first person to touch it will have an increase in their Burst Meter. Anyone can grab the piggy bank. Not an attack.|
|Base Special||Card Throw||Throws a card horizontally.|
|Direction Spec.||Cash Grabber||Throws a money bag in a certain direction that pulls foes into it.|
|Air Spec.||Roulette||Flings a spinning roulette wheel in the air. Once the wheel hits the ground, all opponents are bounced into the air and take damage. This attack needs to charge before it can be used again.|
|Duck Spec.||Coin Flip||Flips his whole body into the air. If he lands on his feet all opponents take damage, if he lands on his back he takes damge.|
Slashes with a large playing card.
If it makes no contact, it scatters chips.
If it hits, it becomes a quick combo.
|Grab||Bait n' Switch||Latches on to the opponent using a quarter attatched to a string.|
|Hit||Yo-Yo Dawg||Uses the quarter like a yo-yo to hit the foe into the ground.|
|Throw||Catch and Release||Flings the opponent using the quarter.|
|Heavy Fall||Golden Bronze Knuckles||Slams his fist nto the ground creating a shockwave, it takes a while for him to pull his hand out.|
|Jump Move||Dice-o-copter||Swings two dice attatched to strings over his head to stay in the air. Not an attack.|
- Ace was designed by Apihedron.